Musicians, and artists to greater works of beauty. DescriptionMuses are the fey incarnation of inspiration, rousing poets, Unearthly Grace (Su) A muse adds her Charisma modifier as a racial bonus on saves, and as a deflection bonus to AC. The notes also act as masterwork instruments for all types of Perform. Muse's Ward (Su) A muse incorporates solid music into her jewelry and clothing, granting her (but not others) a +4 armor bonus to AC and allowing her to add half her Charisma bonus to her Constitution bonus when calculating hit points. Bonus is a little small and inspire courage. Female undine bard (watersinger) 1 (Pathfinder RPG Advanced Race Guide 176. She can inspire a number of creatures equal to her Charisma bonus. timely inspiration: I like immediate actions, and you dont have to cast it until you know the roll failed. ![]() The muse has a constant status spell cast on the creatures she is inspiring, and can project her senses to one of them, or teleport to a location within 100 feet of one of them, as a standard action. Inspiration (Su) A muse can inspire art and passion in her targets, as per a nymph's inspiration. She can use versatile performance as a bard for all categories of Perform. Treasure triple Special Abilities Art is Life (Ex) A muse is the master of all forms of art she counts Craft and Perform as single skills and all Knowledge skills as class skills. She can inspire a number of creatures equal to. SQ art is life, change shape (Small or Medium humanoid Īlter self), inspiration Ecology Environment any Inspiration (Su) A muse can inspire art and passion in her targets, as per a nymphs inspiration. Languages Celestial, Common, Dwarven, Elven, Gnome, Spellcraft +23, Stealth +28, Use Magic Device +27 Timely inspiration - though with lingering performance I'll only actually have a Archaeologist's Luck active 1/3 rounds, max. Linguistics +13, Perception +22, Perform (all) +37, Skills Craft (all) +34, Escape Artist +28, Knowledge (all) +17, Performance, Improved Initiative, Lingering Performance, Skillįocus (Perform and Craft ), Toughness, Weapon Finesse Special Attacks bardic performance 49 rounds/day (swiftīard Spells Known (CL 16th concentration +25)Ħth (2)- brilliant inspiration, irresistible dance (DC 25)ĥth (5)- greater dispel magic, greater heroism, frozen note (DC 25), shadowbardĤth (6)- break enchantment, heroic finale, legend lore, modify memory (DC 23), virtuoso performanceģrd (7)- exquisite accompaniment, glibness, good hope, haste, purging finaleĢnd (7)- calm emotions (DC 21), eagle’s splendor, gallant inspiration, honeyed tongue, share memory (DC 21), tactical acumenġst (8)- hideous laughter (DC 20), identify, liberating command, saving finale, solid note, timely inspirationĠ (at will)- detect magic, ghost sound (DC 19), lullaby (DC 19), message, prestidigitation, summon instrument Statistics Str 14, Dex 27, Con 20, Int 23, Wis 14, Cha 29įeats Defensive Combat Training, Discordant Voice, Extra At level three Augury and Status are added to the list of available spells. Fortune Telling Spells - At level 1 these include Timely Inspiration, Psychic Reading, or Focused Scrutiny. Ranged 5 sound strikes +16 ranged touch (4d6 sonic) Monster Character Loot Trap Dungeon Consumables Duel Settlement Kingdom. Init +12 Senses blindsight 120 ft., low-light vision Perception +22 Defense AC 32, touch 28, flat-footed 23 (+4 armor, +9 deflection, +8 Dex)ĭefensive Abilities muse’s ward, unearthly grace DR 15/cold ![]() ![]() Muse This beautiful, woman moves with impossible grace, a knowing The target gains a +1 competence bonus per five caster levels (maximum +3 bonus) on the attack roll or skill check retroactively. ![]() + 5 ft. Cast this spell when a creature fails an attack roll or skill check. Timely Inspiration School divination Level bard 1 Casting Time 1 immediate action Components V Range close (25 ft. Most all specific Aspects/Polymorph D&D 3.A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Zįamilies | Templates | Types | Subtypes | Universal Monster Rules DESCRIPTION A word of arcane-empowered inspiration can snatch victory from seeming defeat.Be aware that some spells have become Legendary, Trial, or Imbued spells, and thus cannot be learned without the noted efforts and do not appear on the allowed or banned spells list. The spells below have been banned by group decision. 1st Level 7/7 (DC16) CLW, Feather Fall, Hideous Laughter, Timely Inspiration, Grease, Vanish, Charm Person, Silent Image 2nd Level 5/5 (DC17) Sound Burst. During Combat lysyy focuses more on enhancing his allies using raging song, timely inspiration, and gallant inspiration.
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